I use a UI mask to prevent the UI from having all these effects applied to it (especially bloom), so in the after shot you can actually see the areas in the top right and bottom left where the minimap and chat box usually reside, in addition to a few other areas if you look closely.Įye adaptation really adds a lot to the feel of the scenery, but you can't see it in a screenshot. Here are a few screen shots (honestly not the best shots but I only had a few minutes to grab what I could): Generally I like things that mimic how my eye perceives scenery but shy away from the shaders that mimic camera problems. Due to the sheer number of mods available, though, it can be hard to. It has a nice LUT and other stuff that I use, and then I add and subtract what I don't like. Mod support is uncommon among the best Xbox One games today, which makes it crucial to experience the best Skyrim has to offer.
Then I would grab Plushenko Light version for Reshade. The fog in the game has always been to thick, too close and Daybreak pushes it further back without eliminating it completely (the distant landscapes are just too ugly to get rid of the fog completely.) Just the part that dials back the fog in the game. First I would recommend you to install the Daybreak mod.